Monday, March 19, 2012

Agile Innovation Games - Speed boat

One of the most important facet that the agile world exposes is seeking feedback. Deriving feedback as a team for the team is the most essential element that makes the team.

Speed boat excercise is a fun way of doing a retrospective, it engages participants and also delivers value. The use of speed boat in retrospective is explained below, hope this helps :)


As an example, consider your (Speed boat) to be your iteration

Successful Iteration is the one that has completed its projected velocity (The Island)

On the post-its given to you, write down what did not go well with respect to your iteration (The Anchors)

On the post-it’s given to you, write down what could be made better in the iteration so that the iteration would have completed the projected velocity (The Engine)

Time limit is 5 minutes


Once we have the feedback, collate it remove redundancy and create themes

Then pick up each theme and prioritize it by giving it an estimate (estimate of pain – 1 being low to 3 being extreme)

Pick up the extremely painful anchors and plan to mitigate the risks around them

These painful anchors are the ones that need to be removed in order to ensure the speed boat sails swiftly and reaches the island safely

What did we learn from this?

Surface hopes and concerns

Motivate people to think

Agree as a team

Plan to mitigate hurdles (Anchors)

Where can we use this exercise?

As an exercise for discovering the depth of process adoption

In a “retrospective meeting” to discover what went right or wrong









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